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New concept acoustics


Chris A

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http://www.magnetophon.nl/index.html

StudioMagnetophon.jpg

 

I believe the concept here is diffusion.

 

 
"At Studio Magnetophon in Maastricht, the Netherlands, Bart Brouns has built a unique live room in a former grain factory, now repurposed as a cultural centre. The solid concrete walls and the recycling ethos that runs through the whole of the building meant an imaginative design approach was required. “There were four guiding principles: no parallel walls, lots of diffraction, lots of bass trapping, and last but not least, maximise the feel-good factor,” explains Bart. The wooden diffusers on the walls and ceiling were made from discarded shipping pallets. Structural beams were leftovers from the renovation of an ancient bridge nearby, and the bass traps used stuffing material from the local mattress factory.
 

Bart used Room EQ Wizard with a Shure KSM141 mic and a Dynaudio BM6A monitor to plot waterfall graphs for the room. While the graphs show that the reverberation times are not perfectly even across the bass frequencies yet, he is very happy with the subjective sound of the room. “It is quite dry, but the little ambience there is sounds nice and neutral. I can mic a brass band with just overheads, and all I need to do in the mix is add some reverb. On the other hand, there is enough ambiance to make drums go ‘Bonham’ when I compress the room mics to death. Most of the people that played in my room commented on how comfortable it is to play in. That being said, I’m always looking at ways to improve the sound!'"

 

Waterfall plots were used to tune the time and frequency domain responses of the live room at Magnetophon:

 

GS_13.jpg

 

There are some interesting demo FLAC files to download from this site.

 

Chris

Edited by Chris A
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  • 5 months later...

You're saying that diffusion is a non-random process?  The objective of diffusers has always been increased randomness - like increased entropy...

 

GML-blackb_dzn_22386.jpg

 

Blackbird studio is one of the centerpieces in the D'Antonio presentation: it's about randomizing the incident sound into a diffuse set of reflections.  Even the processes used to determine the set of reflections for this application are "large prime numbers"--as in using the largest prime that you can to initialize a random number generator...

 

Chris

Edited by Chris A
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You're saying that diffusion is a non-random process?  The objective of diffusers has always been increased randomness - like increased entropy...

 

GML-blackb_dzn_22386.jpg

 

Blackbird studio is one of the centerpieces in the D'Antonio presentation: it's about randomizing the incident sound into a diffuse set of reflections.  Even the processes used to determine the set of reflections for this application are "large prime numbers"--as in using the largest prime that you can to initialize a random number generator...

 

Chris

Wondering how much wood I would need to do my HT walls and ceiling this way...

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